

The gameplay loop in the NSEW areas is great but it does get a bit same-y towards the end. I didn't mind how simple the area bosses were but considering there was no area to traverse before hand, I wish the final fight had an extra stage or two. I also found the final boss to be a bit disappointing with its simplicity. I enjoyed the challenge at first, but it certainly follows Zelda trends where by the end you've had enough upgrades that a lot of the challenge is taken out of it. I'm also still not sure how I feel about the gameplay, especially in regards to difficulty and variety. There's a certain hopelessness the game conveys that I find compelling, although really could use any form of character work to really elevate it to another place. The game has a weird thing going for it where it feels incredibly emotional yet somehow cold and stale at the same time. I'm also not sure what story the game was trying to tell with what was there but it remained very obscure, which is fine. Overall really good experience, but definitely wish there was a little more meat to this game. Going to go and try to finish the North area now. Looking forward to playing through the rest of this game though. Only complaints that I have is I wish there were just a few more warp points, and I like the battle system but I wish it was just marginally less tanky-feeling. Its been a while since I've played a game that feels so obtuse in such a delightful way. I'm glad I'm finally getting it cause I really dig how this game is trying to tell a story purely through visuals, atmosphere and what I can only describe as a strong mood. Noticing that all the secrets are marked with a little square also has made exploring a bit more fun as well. I'll admit I played this very stoned last night and probably got overwhelmed by the first mob I had to fight, but now I'm looking forward to bigger fights. Not sure what it is, but something about the battle system suddenly clicked with me today and I'm finding the game a lot more enjoyable. I wasn't sure if this game was for me and decided to leave it for a night and come back to it later.įlash forward to now and I just cleaned through the East area and am proceeding swiftly through the North. I found it a bit difficult to navigate the area (I went East) and at the same time found the battle system felt off. I appreciate the lack of hand-holding, but I felt a bit lost and a bit frustrated at times. I'll admit that my first hour or two with this game was a bit rough. Plus, the Nintendo Switch version comes with new outfits and weapons, as well as a brand new Tower Climb Mode.I've been chipping away at my backlog pretty successfully as of recent, and finally got to this bad-boy. It's challenging yet fun, and just beautiful to look at. Hyper Light Drifter is an excellent addition to anyone's Nintendo Switch game collection, especially if you've never played the game before. Since there's no time limits to worry about, just explore carefully and plan ahead. It takes time and patience, and you'll get better after the first few failures.

Just take a deep breath, take caution, and don't stress out too much with this game. Also, try not to panic when using the dash mechanic, because falling off a ledge or platform as you're making a frantic escape from enemies is rather embarrassing. The best piece of advice we can give you regarding Hyper Light Drifter is to always be wary and cautious when entering a new area.

The game is tough as nails, and you never know what awaits you around the corner. While Hyper Light Drifter looks gorgeous with its bright colors and fantastically detailed pixel art, don't think it's a comforting and calm world. Just doing this refills both your health and ammo, so take advantage of it. Whenever you see a teleportation pad, make sure to stand on it. The medkits do recharge after a while, but you'll still need to manage resources wisely for the best chance of survival. Since health packs come in limited quantities, especially in the beginning, you need to think about the right time to heal. We're talking about slivers of health left, not just when you have a small chip in your health bar. They're pretty hard to come by, since you need to explore every space carefully for them, so it's recommended to only heal when you absolutely have to. While you can heal at any time by pressing your L button, you'll need to make sure that you have enough health packs to do so. Think of it as similar to games like Dark Souls and Bloodborne, except in a beautiful and colorful pixel world. Hyper Light Drifter is considered fairly tough in regards to difficulty since you're thrown into the world without any guidance and combat can get tricky.
